Inclusivity - Playing Inclusive Games

Inclusivity - Playing Inclusive Games

Lesson 7 of 23 in this unit

  • Cool+
  • Primary
  • Foundation
  • Year 1 - 2
  • Health and Physical Education
  • Social
  • Social and Emotional Learning
  • ...

Lesson summary

The animated series Bluey serves as a valuable tool in fostering children's development of imagination, curiosity, and social and emotional learning.

This lesson focuses on the capability of inclusivity. Students will consider physical limitations through the lens of challenging games, and creatively adapt the movement of their bodies to overcome these limitations.

This suite of resources supports emotional and social learning and oral language development through a values framework. Each lesson uses intentional teaching strategies to develop a specific value. This lesson focuses on:

Click here for a full list of the values that underpin these lessons.

This lesson showcases a Bluey episode, which can be viewed on ClickView or iview.

Learning intentions:

Students will...

  • think inclusively about differently-abled peers
  • understand what inclusivity is and why it is important.

Success criteria:

Students can...

  • describe examples of exclusion and inclusivity
  • move their bodies in different ways
  • listen to and follow instructions about movements.

Lesson guides and printables

Lesson Plan

Curriculum links

Select your curriculum from the options below.

Lesson details

Curriculum Mapping

Australian Curriculum (v9.0) content description:

Foundation Health and Physical Education

  • Practise personal and social skills to interact respectfully with others (AC9HPFP02)
  • Practise fundamental movement skills in minor game and play situations (AC9HPFM01)
  • Follow rules to promote fair play in a range of physical activities (AC9HPFM04)

Year 1 & 2 Health and Physical Education

  • Identify and explore skills and strategies to develop respectful relationships (AC9HP2P02)
  • Practise fundamental movement skills and apply them in a variety of movement situations (AC9HP2M01)
  • Co-construct and apply rules to promote fair play in a range of physical activities (AC9HP2M04)

General capabilities: Personal and Social Capability

Relevant parts of Foundation Year Health and Physical Education achievement standards: Students demonstrate personal and social skills to interact respectfully with others. Students apply fundamental movement skills to manipulate objects and space in a range of movement situations. Students identify the benefits of being physically active and how rules make play fair and inclusive.

Relevant parts of Year 1 & 2 Health and Physical Education achievement standards: Students demonstrate skills and describe strategies required to develop respectful relationships. Students apply fundamental movement skills in different movement situations and explain how they move with objects and in space effectively. Students develop and apply rules while collaborating with others in a range of movement contexts.

Level of teacher scaffolding: High - Faciliate class discussion and guide students in movement games.

Resources Required

  • basketball court or similar (optional)
  • device capable of sharing a video with the class
  • indoor space for a game (optional)
  • soft ball
  • whiteboard.

Additional Info

This is not an official Bluey lesson. Cool.org does not have an official partnership with Bluey.

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