MobileMuster - Designing for Behaviour Change

MobileMuster - Designing for Behaviour Change

Lesson 3 of 3 in this unit

  • Primary
  • Year 5 - 6
  • Humanities and Social Sciences
  • Business and Economics
  • The Arts
  • Visual Arts
  • Environmental
  • Recycling
  • Economic
  • Design Thinking
  • ...

Lesson summary

This lesson is one of 3 lessons for Years 5 & 6, designed to support you and your students to produce quality behaviour change artwork for the MobileMuster Schools Competition, with the aim of encouraging the community to recycle more of their old and unused mobile phones. The 2023 MobileMuster Schools Competition is open, and the theme is ‘Inspiring Recycling Action’. For information about the Schools Competition, visit the MobileMuster website.

Learning intentions:

Students will...

  • learn about the ethics and laws of creating media
  • explore and apply different elements of creating quality media.

Success criteria:

Students can...

  • create engaging behaviour change media
  • produce media that adhere to local and national laws.

Lesson guides and printables

Teacher Content Info
Lesson Plan

Lesson details

Curriculum mapping

Australian Curriculum (v9.0) content descriptions:

HASS & Visual Arts:

Students learn:

  • to use visual conventions, visual arts processes and materials to plan and create artworks that communicate ideas, perspectives and/or meaning (AC9AVA6C01).
  • types of resources, including natural, human and capital, and how they satisfy needs and wants (AC9HS5K08).
  • influences on consumer choices and strategies that can be used to help make informed personal consumer and financial choices (AC9HS6K08).

General capabilities: Ethical UnderstandingCritical and Creative Thinking

Syllabus outcomes: ST2-2DP-TVAS3.2, VAS3.3

Cross-curriculum priority: Sustainability

Relevant parts of Year 5 & 6 achievement standards:
Students explain influences on consumers and strategies for informed consumer and financial choices. They explain the nature of resources and how they meet needs and wants. They describe how artworks created across cultures, times, places and/or other contexts communicate ideas, perspectives and/or meaning.

Resources required

Skills

This lesson is designed to build students’ competencies in the following skills:

  • communication
  • prototyping
  • ethical understanding
  • creativity
  • community engagement
  • reflection

Additional info

Level of teacher scaffolding: High-teachers will need to facilitate students in planning and executing their chosen artwork, including sourcing resources and following up on copyright and permissions.

This activity has been developed in partnership with MobileMuster. MobileMuster is the product stewardship program of the mobile phone industry and is accredited by the federal government. It is voluntarily funded by all of the major handset manufacturers and network carriers to provide a free mobile phone recycling program in Australia to the highest environmental standard. The program is committed to raising awareness and educating the community on why it is important to recycle.

Related professional learning

Create Change That Lasts

Quick Summary: This course explores how to make a change initiative last longer - in your classroom, service, school or organisation.

lesson saved in resources

Save

Download

Share

More from this unit

See all
  • Lesson 1 of 3
  • ...

MobileMuster Schools Competition - Changing Behaviour

  • Primary
  • Year 5 - 6
  • Humanities and Social Sciences
  • Environmental
  • Recycling
  • Sustainability
  • Economic
  • Design Thinking
  • Systems Thinking
  • Lesson 2 of 3
  • ...

MobileMuster - Inspiring Behaviour Change

  • Primary
  • Year 5 - 6
  • Science
  • Human Endeavour
  • The Arts
  • Visual Arts
  • Environmental
  • Recycling
  • Economic
  • Design Thinking
See all

Related content

Loading content...
Loading content...
Loading content...
Loading content...