In this lesson, students design a dream car and create an artwork to represent their ideas that will be submitted to the Toyota Dream Car Art Contest. This contest encourages and inspires creative expression and imagination in students – some amazing ideas are born from dreams! Students will examine the winners of last year’s Toyota Dream Car Art Contest, and evaluate the messages and visual conventions displayed in these artworks. Students then work as a class to brainstorm some ideas for their own dream cars and then work independently to create their own dream car artworks.
- understand what a dream (aspiration) is and why we should dream
- explore things that a dream car could do
- imagine a range of dream cars that can help people and our environment
- work as artists to convey messages and meaning in their artworks
- analyse in intent of artworks created by students their own age
- use simple elements of social and environmental sustainability in a design project
- utilise artistic creativity in their design project
Lesson guides and printables
Australian curriculum content descriptions:
Foundation to Year 2 – Visual Arts:
- Explore ideas, experiences, observations and imagination to create visual artworks and design, including considering ideas in artworks by Aboriginal and Torres Strait Islander artists (ACAVAM106)
- Use and experiment with different materials, techniques, technologies and processes to make artworks (ACAVAM107)
- Create and display artworks to communicate ideas to an audience (ACAVAM108)
- Respond to visual artworks and consider where and why people make visual artworks, starting with visual artworks from Australia, including visual artworks of Aboriginal and Torres Strait Islander Peoples (ACAVAR109)
Foundation to Year 2 Design and Technologies:
- Identify how people design and produce familiar products, services and environments and consider sustainability to meet personal and local community needs (ACTDEK001)
Cross-curriculum priority: Sustainability OI.8.
Relevant parts of Year F-2 Visual Arts achievement standards: Students describe artworks they make and view, and make artworks in different forms to express their ideas, observations and imagination, using different techniques and processes.
Relevant parts of Year F-2 Design and Technologies achievement standards: Students describe the purpose of familiar products, services and environments and how they meet the needs of users and affect others and environments.
Time required: 120 + minutes.
Level of teacher scaffolding: High – oversee discussion and brainstorm. Assist students with creating artworks. Submit entry forms.
- Student Worksheet – one copy per student OR computers/tablets to access the online worksheet
- Device capable of presenting a website to the class
- Paper measuring no larger than 400mm x 550 mm (15.7-21.7in.) or A3 in size
- Drawing materials, including but not limited to coloured pencils, pens/markers, crayons, paints, watercolour paints, etc
- Sticky notes
This lesson is designed to build students’ competencies in the following skills:
- Problem Solving
The Toyota Dream Car Art Contest usually commences late October to early November and concludes late to early March. Find up-to-date entry details, prizes and full terms and conditions here.