Fashion for Good

Fashion for Good

Lesson 1 of 3 in this unit

  • Secondary
  • Year 7 - 10
  • Technology
  • Design and Technologies
  • Environmental
  • Sustainability
  • Economic
  • Design Thinking
  • ...

Lesson summary

Students will explore the concept of fashion for good and the power of fashion in creating positive change. Students will use AIME’s Making of a Hoodie (MOAH) podcast to analyse how ethical and sustainable factors are used to design and produce clothes for the fashion industry, as well as how designed solutions can be created using these factors.

Learning intentions:

Students will...

  • explore how brands and people in the fashion industry consider ethical and sustainability factors to design and produce their products.

Success criteria:

Students can...

  • outline how brands consider ethical and sustainability factors to design and produce fashion for good
  • judge how characteristics of materials, systems, components, tools and equipment can be combined to create designed solutions for fashion for good.

Lesson guides and printables

Lesson Plan
Student Worksheet
Teacher Content Info

Curriculum links

Select your curriculum from the options below.

Lesson details

21st Century Skills

  • Communication
  • Critical thinking
  • Cultural understanding
  • Empathy
  • Social skills

Curriculum Mapping

Australian Curriculum (v9.0) content description:

Design and Technology:

Years 7 & 8 Design & Technologies:

  • Analyse how people in design and technologies occupations consider ethical and sustainability factors to design and produce products, services and environments (AC9TDE8K01)
  • Analyse how characteristics and properties of materials, systems, components, tools and equipment can be combined to create designed solutions (AC9TDE8K06)

Years 9 & 10 Design & Technologies:

  • Analyse how people in design and technologies occupations consider ethical, security and sustainability factors to innovate and improve products, services and environments (AC9TDE10K01)
  • Analyse and make judgements on how characteristics and properties of materials, systems, components, tools and equipment can be combined to create designed solutions (AC9TDE10K06)

Syllabus Outcomes: DT4-5, DT5-5, DT4-6, DT5-6

General capabilities: Literacy, Personal and Social Capability, Critical and Creative Thinking

Cross-curriculum priority: Sustainability 

Relevant parts of Year 7-10 achievement standards: Students can explain how people consider factors that impact on design decisions and the technologies used to design and produce products, services and environments for sustainable living.

UN Sustainable Development Goals

UN SDG 4: Quality Education

Target 4.7 - By 2030, ensure that all learners acquire the knowledge and skills needed to promote sustainable development, including, among others, through education for sustainable development and sustainable lifestyles, human rights, gender equality, promotion of a culture of peace and non-violence, global citizenship and appreciation of cultural diversity and of culture’s contribution to sustainable development.

UN SDG 12: Responsible Consumption and Production

Target 12.5 - By 2030, substantially reduce waste generation through prevention, reduction, recycling and reuse.

Resources Required

  • Access to internet and links embedded in the lessons 
  • Device capable of presenting audio and video to the class
  • Student Worksheets - 1 copy per student
  • Writing materials

Additional Info

Level of teacher scaffolding: Low - Facilitation of discussion

In the Making of a Hoodie Podcast, the host, Jack Manning Bancroft, gathers with groups of unlikely connections to dive deep on challenges, topics and issues, explore guest stories and design a hoodie together to collectively represent them.

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  • Lesson 2 of 3
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Uniform as Collective Identity

  • Secondary
  • Year 7 - 10
  • Technology
  • Design and Technologies
  • Environmental
  • Sustainability
  • Economic
  • Design Thinking
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Design Your Own Hoodie

  • Secondary
  • Year 7 - 10
  • Technology
  • Design and Technologies
  • Environmental
  • Sustainability
  • Economic
  • Design Thinking
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