This Design Thinking unit focuses on robotics and involves students learning about the history and use of robots and exploring a robotic device through experimenting with associated software. The unit culminates in students working in groups to design and run a community education event about robotics. The lessons are designed to integrate STEAM (Science, Technology, Engineering, Arts, and Mathematics) to demonstrate how these subjects are interrelated.
Thought-provoking lessons featuring questions and activities designed to stimulate students' interest.


Explicit instruction on the topic, increasing in complexity and breadth of knowledge.


Contextualising knowledge and inspiring students through real-world examples. These lessons feature stories of inspirational people and organisations making a difference to help bring the learning to life.

